Road course · Japan

Aomori Speed Park

Aomori Speed Park is a road course in Japan. OpenStreetMap maps one layout here, 1.27 mi (2.04 km). Below: the map, every corner with a computed line, the elevation, and where to stay and eat.

2.04
Kilometres
9
Corners
—
Ft of elevation

01Track map

Aomori Speed Park track map

C1C2C3C4C5C6C7C8C9S/FN100 m
LayoutS/F Estimated

© OpenStreetMap contributorsODbL 1.0

Full circuit

Name inferred by TRACK from the mapped loops, not an official layout name.

Mapped length
1.27mi
2.04 km
Direction
Not mapped
TRACK takes it from your first drive.
Start/finish line
Estimated
Estimated by TRACK from the mapped geometry and not verified on site. TRACK asks you to confirm or move it before timing laps here, when you’re stopped.
Corners
9
Inferred from curvature, not official turn numbers
Sectors
3
Estimated, near each third of the lap

Source geometry: OpenStreetMap ↗. Something wrong? Fixing it in OpenStreetMap improves it for everyone.

02Overview

What Aomori Speed Park is like to drive.

The full circuit layout at Aomori Speed Park is 1.27 miles with 9 corners worth setting up for. A generic track-day car in our model brakes hard 7 times a lap and is at full throttle for about 28% of the distance; the longest straight runs roughly 443 ft.

6 of the corners are slow (under 50 mph in the model), 1 are fast (over 75 mph). There are hairpins where exit speed matters more than entry. The corner notes below come from the mapped geometry, not from local knowledge; we’ll add a researched guide for Aomori Speed Park later.

03Lap at a glance

Where the speed is, and where the hills are.

Length
1.27mi
Elevation range
—
Steepest grade
—
Braking zones
7model
Full throttle
28% model
Longest straight
443ft
C1C2C3C4C5C6C7C8C9MPH11135S/F0.5 mi1.0 mi
Model speed (generic track-day car)

The speed trace is a model, not a real lap: a generic track-day car (about 1.1 g of cornering grip, 1 g braking, 150 W/kg) driven on the computed line through an assumed 12 m wide track. Use it to see where the braking zones and flat-out sections are, not to predict your speeds. Elevation data for this track isn’t loaded yet.

04Corner by corner

The corners at Aomori Speed Park.

TRACK’s own corner numbering (C1, C2…), found from the curvature of the mapped centerline. It isn’t the official turn numbering. Each diagram shows the computed line: the minimum-curvature path through an assumed 12 m wide track. It’s a geometric starting point. Your instructor’s line comes first.

  1. APEXTURN-INEXITBRAKE
    C1

    Fast right-hander

    ↱ RightfastkinkTRACK numbering

    A fast right-hand kink that turns about 21°, tightening to a radius of roughly 30 m (98 ft). The model car brakes for about 60 m (197 ft), from 111 to 87 mph. The computed line turns in from the left side, takes an apex close to the geometric apex, and lets the car run out to the left on exit.

    Turns
    21° right
    Tightest radius
    30 m
    Model speed
    111 → 87 mph
    Braking (model)
    60 m
    Grade
    —
  2. APEXTURN-INEXITBRAKE
    C2

    Slow right-hander

    ↱ RightslowchicaneTRACK numbering

    A slow right-hand chicane that turns about 105°, tightening to a radius of roughly 14 m (46 ft). The model car brakes for about 145 m (476 ft), from 111 to 39 mph. The computed line turns in from the left side, takes a late apex, about 5 m after the corner’s geometric apex, and lets the car run out to the left on exit.

    Turns
    105° right
    Tightest radius
    14 m
    Model speed
    111 → 39 mph
    Braking (model)
    145 m
    Grade
    —
  3. APEXEXIT
    C3

    Slow left-hander

    ↰ LeftslowkinkTRACK numbering

    A slow left-hand kink that turns about 27°, tightening to a radius of roughly 21 m (69 ft). The model car barely brakes here, carrying about 48 mph: a lift or a confident throttle balance. The computed line turns in from the right side, takes an early apex, about 55 m before the geometric apex, and lets the car run out to the right on exit.

    Turns
    27° left
    Tightest radius
    21 m
    Model speed
    ≈ 48 mph
    Braking (model)
    Lift / none
    Grade
    —
  4. APEXTURN-INEXIT
    C4

    Slow right-hander

    ↱ RightslowchicaneTRACK numbering

    A slow right-hand chicane that turns about 59°, tightening to a radius of roughly 21 m (69 ft). The model car barely brakes here, carrying about 46 mph: a lift or a confident throttle balance. The computed line turns in from the left side, takes an early apex, about 45 m before the geometric apex, and lets the car run out to the left on exit.

    Turns
    59° right
    Tightest radius
    21 m
    Model speed
    ≈ 46 mph
    Braking (model)
    Lift / none
    Grade
    —
  5. APEXTURN-INEXITBRAKE
    C5

    Slow right-hander

    ↱ RightslowhairpinTRACK numbering

    A slow right-hand hairpin that turns about 184°, tightening to a radius of roughly 13 m (43 ft). The model car brakes for about 80 m (262 ft), from 80 to 39 mph. The computed line turns in from the left side, takes an apex close to the geometric apex, and lets the car run out to the left on exit.

    Turns
    184° right
    Tightest radius
    13 m
    Model speed
    80 → 39 mph
    Braking (model)
    80 m
    Grade
    —
  6. APEXTURN-INEXITBRAKE
    C6

    Slow left-hander

    ↰ LeftslowhairpinTRACK numbering

    A slow left-hand hairpin that turns about 176°, tightening to a radius of roughly 16 m (52 ft). The model car brakes for about 100 m (328 ft), from 82 to 40 mph. The computed line turns in from the right side, takes a late apex, about 5 m after the corner’s geometric apex, and lets the car run out to the right on exit.

    Turns
    176° left
    Tightest radius
    16 m
    Model speed
    82 → 40 mph
    Braking (model)
    100 m
    Grade
    —
  7. APEXTURN-INEXITBRAKE
    C7

    Medium left-hander

    ↰ LeftmediumhairpinTRACK numbering

    A medium left-hand hairpin that turns about 133°, tightening to a radius of roughly 17 m (56 ft). The model car brakes for about 70 m (230 ft), from 92 to 62 mph. The computed line turns in from the right side, takes an early apex, about 85 m before the geometric apex, and lets the car run out to the right on exit.

    Turns
    133° left
    Tightest radius
    17 m
    Model speed
    92 → 62 mph
    Braking (model)
    70 m
    Grade
    —
  8. APEXEXITBRAKE
    C8

    Slow right-hander

    ↱ RightslowhairpinTRACK numbering

    A slow right-hand hairpin that turns about 205°, tightening to a radius of roughly 11 m (36 ft). The model car brakes for about 95 m (312 ft), from 73 to 35 mph. The computed line turns in from the left side, takes an early apex, about 135 m before the geometric apex, and lets the car run out to the left on exit.

    Turns
    205° right
    Tightest radius
    11 m
    Model speed
    73 → 35 mph
    Braking (model)
    95 m
    Grade
    —
  9. APEXTURN-INEXITBRAKE
    C9

    Medium right-hander

    ↱ RightmediumcornerTRACK numbering

    A medium right-hand corner that turns about 109°, tightening to a radius of roughly 18 m (59 ft). The model car brakes for about 100 m (328 ft), from 97 to 50 mph. The computed line turns in from the left side, takes a late apex, about 10 m after the corner’s geometric apex, and lets the car run out to the left on exit.

    Turns
    109° right
    Tightest radius
    18 m
    Model speed
    97 → 50 mph
    Braking (model)
    100 m
    Grade
    —

05Time it with TRACK

Drive Aomori Speed Park. TRACK knows where you are.

No setup and no transponder. Start a session in the paddock and TRACK recognises Aomori Speed Park and the layout from your GPS trace, then times every lap and sector with a live delta to your best.

iPhone · betaAndroid · planned
  1. 1DetectTRACK matches your first few hundred metres against every mapped layout at Aomori Speed Park, including shared pavement between configurations.
  2. 2Confirm the lineThe start/finish line here is estimated. When you’re stopped, TRACK shows it on the map: accept it or tap to move it. You’re never asked while driving.
  3. 3Laps, timed retroactivelyLaps you drove before confirming are timed from the recorded trace, so you don’t lose your first session.
  4. 4Go furtherSync a GoPro for video with telemetry and let TRACK Engineer point out where the time is. External 10–25 Hz GPS receivers for tighter sectors are awaiting hardware validation.
  5. Venue and layout detection is tested on simulated drives over real OpenStreetMap circuits, not yet in a real car. Compatible GPS receivers

06Plan your trip

Getting there, staying, eating.

Nearby places for Aomori Speed Park haven’t been loaded yet.

FAQ

Aomori Speed Park, answered.

How long is Aomori Speed Park?

The mapped centerline of Aomori Speed Park is 1.27 mi (2.04 km) in OpenStreetMap. Published lengths are measured differently, so small differences are normal.

Which direction does Aomori Speed Park run?

OpenStreetMap doesn’t record a direction for the main layout at Aomori Speed Park. Venues sometimes run both ways. TRACK takes the direction from your first laps.

Can I time laps at Aomori Speed Park with my phone?

Yes, with the TRACK iPhone app (beta). It recognises Aomori Speed Park and the layout you’re driving from GPS, then times laps and sectors. A phone’s GPS is good for lap times; an external 10–25 Hz receiver tightens sector splits.

Where is the start/finish line at Aomori Speed Park?

TRACK estimates the line from the mapped geometry (usually beside the pit lane, or on the longest straight). It isn’t verified on site, so the app asks you to confirm or move it before timing your first session here.

How do I find track days at Aomori Speed Park?

Clubs and organizers list HPDE, track days and club races on MotorsportReg. The venue’s own calendar lists its events too. TRACK doesn’t list events itself.

Where can I stay near Aomori Speed Park?

This page lists hotels, campgrounds, restaurants, fuel and parts stores near Aomori Speed Park from OpenStreetMap, with straight-line distances. Book early for big event weekends.

Track geometry and nearby places: © OpenStreetMap contributors, available under the Open Database License 1.0 (via the TRACK Atlas, snapshot 2026-10-17). Elevation: USGS 3DEP (public domain). Lengths are mapped centerlines, not official figures. The computed line and speed trace are a model. No start/finish line has been verified on site.

TRACK is not affiliated with or endorsed by Aomori Speed Park, MotorsportReg or any business listed here. The venue name identifies the location only and belongs to its owner. TRACK shows no lap records or official results for this venue. Driving advice is general: your instructor, the event’s rules and the venue’s rules come first.