Road course · Zimbabwe

Breedon Everard Raceway

Breedon Everard Raceway is a road course in Zimbabwe. OpenStreetMap maps one layout here, 2.16 mi (3.47 km). Below: the map, every corner with a computed line, the elevation, and where to stay and eat.

3.48
Kilometres
8
Corners
—
Ft of elevation

01Track map

Breedon Everard Raceway track map

C1C2C3C4C5C6C7C8S/FN250 m
LayoutS/F Estimated

© OpenStreetMap contributorsODbL 1.0

Full circuit

Name inferred by TRACK from the mapped loops, not an official layout name.

Mapped length
2.16mi
3.47 km
Direction
Not mapped
TRACK takes it from your first drive.
Start/finish line
Estimated
Estimated by TRACK from the mapped geometry and not verified on site. TRACK asks you to confirm or move it before timing laps here, when you’re stopped.
Corners
8
Inferred from curvature, not official turn numbers
Sectors
3
Estimated, near each third of the lap

Source geometry: OpenStreetMap ↗. Something wrong? Fixing it in OpenStreetMap improves it for everyone.

02Overview

What Breedon Everard Raceway is like to drive.

The full circuit layout at Breedon Everard Raceway is 2.16 miles with 8 corners worth setting up for. A generic track-day car in our model brakes hard 7 times a lap and is at full throttle for about 57% of the distance; the longest straight runs roughly 1591 ft.

0 of the corners are slow (under 50 mph in the model), 4 are fast (over 75 mph). There are hairpins where exit speed matters more than entry. The corner notes below come from the mapped geometry, not from local knowledge; we’ll add a researched guide for Breedon Everard Raceway later.

03Lap at a glance

Where the speed is, and where the hills are.

Length
2.16mi
Elevation range
—
Steepest grade
—
Braking zones
7model
Full throttle
57% model
Longest straight
1591ft
C1C2C3C4C5C6C7C8MPH13758S/F0.5 mi1.0 mi1.5 mi2.0 mi
Model speed (generic track-day car)

The speed trace is a model, not a real lap: a generic track-day car (about 1.1 g of cornering grip, 1 g braking, 150 W/kg) driven on the computed line through an assumed 12 m wide track. Use it to see where the braking zones and flat-out sections are, not to predict your speeds. Elevation data for this track isn’t loaded yet.

04Corner by corner

The corners at Breedon Everard Raceway.

TRACK’s own corner numbering (C1, C2…), found from the curvature of the mapped centerline. It isn’t the official turn numbering. Each diagram shows the computed line: the minimum-curvature path through an assumed 12 m wide track. It’s a geometric starting point. Your instructor’s line comes first.

  1. APEXTURN-INEXITBRAKE
    C1

    Medium left-hander

    ↰ LeftmediumhairpinTRACK numbering

    A medium left-hand hairpin that turns about 132°, tightening to a radius of roughly 26 m (85 ft). The model car brakes for about 55 m (180 ft), from 69 to 60 mph. The computed line turns in from the right side, takes an early apex, about 5 m before the geometric apex, and lets the car run out to the right on exit.

    Turns
    132° left
    Tightest radius
    26 m
    Model speed
    69 → 60 mph
    Braking (model)
    55 m
    Grade
    —
  2. APEXTURN-INEXIT
    C2

    Fast left-hander

    ↰ LeftfastcornerTRACK numbering

    A fast left-hand corner that turns about 58°, tightening to a radius of roughly 34 m (112 ft). The model car brakes for about 65 m (213 ft), from 97 to 80 mph. The computed line turns in from the right side, takes an apex close to the geometric apex, and lets the car run out to the right on exit.

    Turns
    58° left
    Tightest radius
    34 m
    Model speed
    97 → 80 mph
    Braking (model)
    65 m
    Grade
    —
  3. APEXTURN-INEXITBRAKE
    C3

    Medium right-hander

    ↱ RightmediumcornerTRACK numbering

    A medium right-hand corner that turns about 94°, tightening to a radius of roughly 36 m (118 ft). The model car brakes for about 130 m (427 ft), from 103 to 61 mph. The computed line turns in from the left side, takes an early apex, about 25 m before the geometric apex, and lets the car run out to the left on exit.

    Turns
    94° right
    Tightest radius
    36 m
    Model speed
    103 → 61 mph
    Braking (model)
    130 m
    Grade
    —
  4. APEXTURN-INEXITBRAKE
    C4

    Medium left-hander

    ↰ LeftmediumcornerTRACK numbering

    A medium left-hand corner that turns about 82°, tightening to a radius of roughly 33 m (108 ft). The model car brakes for about 100 m (328 ft), from 90 to 62 mph. The computed line turns in from the right side, takes an apex close to the geometric apex, and lets the car run out to the right on exit.

    Turns
    82° left
    Tightest radius
    33 m
    Model speed
    90 → 62 mph
    Braking (model)
    100 m
    Grade
    —
  5. APEXTURN-INEXIT
    C5

    Fast right-hander

    ↱ RightfastcornerTRACK numbering

    A fast right-hand corner that turns about 37°, tightening to a radius of roughly 45 m (148 ft). The model car barely brakes here, carrying about 86 mph: a lift or a confident throttle balance. The computed line turns in from the left side, takes an apex close to the geometric apex, and lets the car run out to the left on exit.

    Turns
    37° right
    Tightest radius
    45 m
    Model speed
    ≈ 86 mph
    Braking (model)
    Lift / none
    Grade
    —
  6. APEXTURN-INEXITBRAKE
    C6

    Medium left-hander

    ↰ LeftmediumcornerTRACK numbering

    A medium left-hand corner that turns about 121°, tightening to a radius of roughly 20 m (66 ft). The model car brakes for about 215 m (705 ft), from 126 to 58 mph. The computed line turns in from the right side, takes a late apex, about 5 m after the corner’s geometric apex, and lets the car run out to the right on exit.

    Turns
    121° left
    Tightest radius
    20 m
    Model speed
    126 → 58 mph
    Braking (model)
    215 m
    Grade
    —
  7. APEXEXITBRAKE
    C7

    Fast left-hander

    ↰ LeftfastcornerTRACK numbering

    A fast left-hand corner that turns about 54°, tightening to a radius of roughly 28 m (92 ft). The model car brakes for about 80 m (262 ft), from 105 to 75 mph. The computed line turns in from the right side, takes an apex close to the geometric apex, and lets the car run out to the right on exit.

    Turns
    54° left
    Tightest radius
    28 m
    Model speed
    105 → 75 mph
    Braking (model)
    80 m
    Grade
    —
  8. APEXTURN-INEXITBRAKE
    C8

    Fast left-hander

    ↰ LeftfastcornerTRACK numbering

    A fast left-hand corner that turns about 39°, tightening to a radius of roughly 34 m (112 ft). The model car brakes for about 110 m (361 ft), from 129 to 104 mph. The computed line turns in from the right side, takes an early apex, about 50 m before the geometric apex, and lets the car run out to the right on exit.

    Turns
    39° left
    Tightest radius
    34 m
    Model speed
    129 → 104 mph
    Braking (model)
    110 m
    Grade
    —

05Time it with TRACK

Drive Breedon Everard Raceway. TRACK knows where you are.

No setup and no transponder. Start a session in the paddock and TRACK recognises Breedon Everard Raceway and the layout from your GPS trace, then times every lap and sector with a live delta to your best.

iPhone · betaAndroid · planned
  1. 1DetectTRACK matches your first few hundred metres against every mapped layout at Breedon Everard Raceway, including shared pavement between configurations.
  2. 2Confirm the lineThe start/finish line here is estimated. When you’re stopped, TRACK shows it on the map: accept it or tap to move it. You’re never asked while driving.
  3. 3Laps, timed retroactivelyLaps you drove before confirming are timed from the recorded trace, so you don’t lose your first session.
  4. 4Go furtherSync a GoPro for video with telemetry and let TRACK Engineer point out where the time is. External 10–25 Hz GPS receivers for tighter sectors are awaiting hardware validation.
  5. Venue and layout detection is tested on simulated drives over real OpenStreetMap circuits, not yet in a real car. Compatible GPS receivers

06Plan your trip

Getting there, staying, eating.

Nearby places for Breedon Everard Raceway haven’t been loaded yet.

FAQ

Breedon Everard Raceway, answered.

How long is Breedon Everard Raceway?

The mapped centerline of Breedon Everard Raceway is 2.16 mi (3.47 km) in OpenStreetMap. Published lengths are measured differently, so small differences are normal.

Which direction does Breedon Everard Raceway run?

OpenStreetMap doesn’t record a direction for the main layout at Breedon Everard Raceway. Venues sometimes run both ways. TRACK takes the direction from your first laps.

Can I time laps at Breedon Everard Raceway with my phone?

Yes, with the TRACK iPhone app (beta). It recognises Breedon Everard Raceway and the layout you’re driving from GPS, then times laps and sectors. A phone’s GPS is good for lap times; an external 10–25 Hz receiver tightens sector splits.

Where is the start/finish line at Breedon Everard Raceway?

TRACK estimates the line from the mapped geometry (usually beside the pit lane, or on the longest straight). It isn’t verified on site, so the app asks you to confirm or move it before timing your first session here.

How do I find track days at Breedon Everard Raceway?

Clubs and organizers list HPDE, track days and club races on MotorsportReg. The venue’s own calendar lists its events too. TRACK doesn’t list events itself.

Where can I stay near Breedon Everard Raceway?

This page lists hotels, campgrounds, restaurants, fuel and parts stores near Breedon Everard Raceway from OpenStreetMap, with straight-line distances. Book early for big event weekends.

Track geometry and nearby places: © OpenStreetMap contributors, available under the Open Database License 1.0 (via the TRACK Atlas, snapshot 2026-10-17). Elevation: USGS 3DEP (public domain). Lengths are mapped centerlines, not official figures. The computed line and speed trace are a model. No start/finish line has been verified on site.

TRACK is not affiliated with or endorsed by Breedon Everard Raceway, MotorsportReg or any business listed here. The venue name identifies the location only and belongs to its owner. TRACK shows no lap records or official results for this venue. Driving advice is general: your instructor, the event’s rules and the venue’s rules come first.