Road course · South Carolina, USA
Carolina Motorsports Park
Carolina Motorsports Park is a road course in South Carolina. OpenStreetMap maps 3 layouts here, the longest 2.28 mi (3.67 km). Below: the map, every corner with a computed line, the elevation, and where to stay and eat.
- 2.28
- Miles
- 11
- Corners
- 35
- Ft of elevation
01Track map
CMP track map
Full circuit
Name inferred by TRACK from the mapped loops, not an official layout name.
- Mapped length
- 2.28mi
- 3.67 km
- Direction
- Clockwise
- From OSM one-way tagging.
- Start/finish line
- Estimated
- Estimated by TRACK from the mapped geometry and not verified on site. TRACK asks you to confirm or move it before timing laps here, when you’re stopped.
- Corners
- 11
- Inferred from curvature, not official turn numbers
- Sectors
- 3
- Estimated, near each third of the lap
Source geometry: OpenStreetMap ↗. Something wrong? Fixing it in OpenStreetMap improves it for everyone.
02Overview
What CMP is like to drive.
The full circuit layout at CMP is 2.28 miles with 11 corners worth setting up for and about 35 ft of elevation change. A generic track-day car in our model brakes hard 9 times a lap and is at full throttle for about 46% of the distance; the longest straight runs roughly 1312 ft.
5 of the corners are slow (under 50 mph in the model), 2 are fast (over 75 mph). There are hairpins where exit speed matters more than entry. Some apexes sit on crests, where the car goes light. The corner notes below come from the mapped geometry, not from local knowledge; we’ll add a researched guide for CMP later.
03Lap at a glance
Where the speed is, and where the hills are.
- Length
- 2.28mi
- Elevation range
- 35ft
- Steepest grade
- 4%
- Braking zones
- 9model
- Full throttle
- 46% model
- Longest straight
- 1312ft
The speed trace is a model, not a real lap: a generic track-day car (about 1.1 g of cornering grip, 1 g braking, 150 W/kg) driven on the computed line through an assumed 12 m wide track. Use it to see where the braking zones and flat-out sections are, not to predict your speeds. Elevation: USGS 3DEP 1/3 arc-second (NED 10 m) via OpenTopoData, sampled every 25 m along the mapped centerline.
04Corner by corner
The corners at CMP.
TRACK’s own corner numbering (C1, C2…), found from the curvature of the mapped centerline. It isn’t the official turn numbering. Each diagram shows the computed line: the minimum-curvature path through an assumed 12 m wide track. It’s a geometric starting point. Your instructor’s line comes first.
- C1
Slow left-hander
↰ LeftslowchicaneTRACK numbering
A slow left-hand chicane that turns about 86°, tightening to a radius of roughly 19 m (62 ft). The model car brakes for about 145 m (476 ft), from 116 to 43 mph. The computed line turns in from the right side, takes an apex close to the geometric apex, and lets the car run out to the right on exit.
- Turns
- 86° left
- Tightest radius
- 19 m
- Model speed
- 116 → 43 mph
- Braking (model)
- 145 m
- Grade
- -0.7%
- C2
Slow right-hander
↱ RightslowchicaneTRACK numbering
A slow right-hand chicane that turns about 38°, tightening to a radius of roughly 32 m (105 ft). The model car brakes for about 145 m (476 ft), from 116 to 43 mph. The computed line turns in from the left side, takes an apex close to the geometric apex, and lets the car run out to the left on exit.
- Turns
- 38° right
- Tightest radius
- 32 m
- Model speed
- 116 → 43 mph
- Braking (model)
- 145 m
- Grade
- +0.1%
- C3
Medium left-hander
↰ LeftmediumessesTRACK numbering
A medium left-hand esses that turns about 57°, tightening to a radius of roughly 21 m (69 ft). The model car brakes for about 60 m (197 ft), from 81 to 57 mph. The computed line turns in from the right side, takes an apex close to the geometric apex, and lets the car run out to the right on exit.
- Turns
- 57° left
- Tightest radius
- 21 m
- Model speed
- 81 → 57 mph
- Braking (model)
- 60 m
- Grade
- -0.6%
- C4
Medium left-hander
↰ LeftmediumessesTRACK numbering
A medium left-hand esses that turns about 44°, tightening to a radius of roughly 38 m (125 ft). It climbs through the corner (about 3% grade). The model car brakes for about 25 m (82 ft), from 77 to 64 mph. The computed line turns in from the right side, takes a late apex, about 25 m after the corner’s geometric apex, and lets the car run out to the right on exit.
- Turns
- 44° left
- Tightest radius
- 38 m
- Model speed
- 77 → 64 mph
- Braking (model)
- 25 m
- Grade
- +3.3%
- C5
Medium right-hander
↱ RightmediumhairpinTRACK numbering
A medium right-hand hairpin that turns about 202°, tightening to a radius of roughly 34 m (112 ft). The apex sits on a crest, so expect the car to go light. The model car brakes for about 65 m (213 ft), from 77 to 53 mph. The computed line turns in from the left side, takes an early apex, about 10 m before the geometric apex, and lets the car run out to the left on exit.
- Turns
- 202° right
- Tightest radius
- 34 m
- Model speed
- 77 → 53 mph
- Braking (model)
- 65 m
- Grade
- -0.1% · crest
- C6
Medium right-hander
↱ RightmediumcornerTRACK numbering
A medium right-hand corner that turns about 74°, tightening to a radius of roughly 39 m (128 ft). It climbs through the corner (about 2% grade). The model car brakes for about 155 m (509 ft), from 125 to 60 mph. The computed line turns in from the left side, takes an apex close to the geometric apex, and lets the car run out to the left on exit.
- Turns
- 74° right
- Tightest radius
- 39 m
- Model speed
- 125 → 60 mph
- Braking (model)
- 155 m
- Grade
- +2.2%
- C7
Fast right-hander
↱ RightfastcornerTRACK numbering
A fast right-hand corner that turns about 32°, tightening to a radius of roughly 70 m (230 ft). The model car barely brakes here, carrying about 83 mph: a lift or a confident throttle balance. The computed line turns in from the left side, takes a late apex, about 40 m after the corner’s geometric apex, and lets the car run out to the left on exit.
- Turns
- 32° right
- Tightest radius
- 70 m
- Model speed
- ≈ 83 mph
- Braking (model)
- Lift / none
- Grade
- +0.8%
- C8
Fast right-hander
↱ RightfastcornerTRACK numbering
A fast right-hand corner that turns about 35°, tightening to a radius of roughly 37 m (121 ft). The model car brakes for about 115 m (377 ft), from 125 to 85 mph. The computed line turns in from the left side, takes a late apex, about 5 m after the corner’s geometric apex, and lets the car run out to the left on exit.
- Turns
- 35° right
- Tightest radius
- 37 m
- Model speed
- 125 → 85 mph
- Braking (model)
- 115 m
- Grade
- +1.4%
- C9
Slow left-hander
↰ LeftslowhairpinTRACK numbering
A slow left-hand hairpin that turns about 159°, tightening to a radius of roughly 26 m (85 ft). The model car brakes for about 145 m (476 ft), from 107 to 43 mph. The computed line turns in from the right side, takes an early apex, about 10 m before the geometric apex, and lets the car run out to the right on exit.
- Turns
- 159° left
- Tightest radius
- 26 m
- Model speed
- 107 → 43 mph
- Braking (model)
- 145 m
- Grade
- -0.2%
- C10
Slow right-hander
↱ RightslowhairpinTRACK numbering
A slow right-hand hairpin that turns about 219°, tightening to a radius of roughly 29 m (95 ft). The model car barely brakes here, carrying about 48 mph: a lift or a confident throttle balance. The computed line turns in from the left side, takes a late apex, about 5 m after the corner’s geometric apex, and lets the car run out to the left on exit.
- Turns
- 219° right
- Tightest radius
- 29 m
- Model speed
- ≈ 48 mph
- Braking (model)
- Lift / none
- Grade
- 0.0%
- C11
Slow right-hander
↱ RightslowcornerTRACK numbering
A slow right-hand corner that turns about 116°, tightening to a radius of roughly 18 m (59 ft). The model car brakes for about 130 m (427 ft), from 109 to 40 mph. The computed line turns in from the left side, takes an early apex, about 10 m before the geometric apex, and lets the car run out to the left on exit.
- Turns
- 116° right
- Tightest radius
- 18 m
- Model speed
- 109 → 40 mph
- Braking (model)
- 130 m
- Grade
- -0.2%
05Configurations
Every mapped loop at CMP.
TRACK finds each closed loop in the OpenStreetMap raceway network. Named layouts come from OSM circuit relations; the rest are named by length, and some may be combinations the venue never runs. Your first session confirms which one you drove.
Full circuit
2.28 mi3.67 kmClockwiseS/F EstimatedName inferred
Layout B · 2.0 km
1.25 mi2.01 kmClockwiseS/F EstimatedName inferred
Layout C · 1.6 km
0.99 mi1.59 kmClockwiseS/F EstimatedName inferred
06Time it with TRACK
Drive CMP. TRACK knows where you are.
No setup and no transponder. Start a session in the paddock and TRACK recognises CMP and the layout from your GPS trace, then times every lap and sector with a live delta to your best.
- 1DetectTRACK matches your first few hundred metres against every mapped layout at CMP, including shared pavement between configurations.
- 2Confirm the lineThe start/finish line here is estimated. When you’re stopped, TRACK shows it on the map: accept it or tap to move it. You’re never asked while driving.
- 3Laps, timed retroactivelyLaps you drove before confirming are timed from the recorded trace, so you don’t lose your first session.
- 4Go furtherSync a GoPro for video with telemetry and let TRACK Engineer point out where the time is. External 10–25 Hz GPS receivers for tighter sectors are awaiting hardware validation.
- Venue and layout detection is tested on simulated drives over real OpenStreetMap circuits, not yet in a real car. Compatible GPS receivers
07Plan your trip
Getting there, staying, eating.
Nearby places for CMP haven’t been loaded yet.
08Track days
Find an open track day at CMP.
TRACK doesn’t copy event listings. An on-page calendar will come with an organizer data partnership.
Before your first day here
09Nearby tracks
Closest mapped venues.
- Darlington RacewaySouth Carolina · 42 mi away
- Charlotte Motor SpeedwayNorth Carolina · 60 mi away
- Rockingham SpeedwayNorth Carolina · 65 mi away
- Virginia International RacewayVirginia · 163 mi away
Straight-line distance between venues. All 96 tracks
FAQ
CMP, answered.
How long is CMP?
OpenStreetMap maps 3 closed loops at Carolina Motorsports Park, from 0.99 mi to 2.28 mi (3.67 km). These are mapped centerline lengths; the venue’s published figures can differ slightly.
How much elevation change is there at CMP?
About 35 ft (11 m) between the lowest and highest points of the full circuit layout, from USGS 3DEP elevation data sampled every 25 m. The steepest stretch is around 4%.
Which direction does CMP run?
The main mapped layout runs clockwise, from one-way tagging in OpenStreetMap. Check the event’s driver briefing: some venues run reverse-direction days.
Can I time laps at CMP with my phone?
Yes, with the TRACK iPhone app (beta). It recognises CMP and the layout you’re driving from GPS, then times laps and sectors. A phone’s GPS is good for lap times; an external 10–25 Hz receiver tightens sector splits.
Where is the start/finish line at CMP?
TRACK estimates the line from the mapped geometry (usually beside the pit lane, or on the longest straight). It isn’t verified on site, so the app asks you to confirm or move it before timing your first session here.
How do I find track days at CMP?
Clubs and organizers list HPDE, track days and club races on MotorsportReg, linked on this page. The venue’s own calendar lists its events too. TRACK doesn’t list events itself.
Where can I stay near CMP?
This page lists hotels, campgrounds, restaurants, fuel and parts stores near CMP from OpenStreetMap, with straight-line distances. Book early for big event weekends.
Track geometry and nearby places: © OpenStreetMap contributors, available under the Open Database License 1.0 (via the TRACK Atlas, snapshot 2026-10-17). Elevation: USGS 3DEP (public domain). Lengths are mapped centerlines, not official figures. The computed line and speed trace are a model. No start/finish line has been verified on site.
TRACK is not affiliated with or endorsed by Carolina Motorsports Park, MotorsportReg or any business listed here. The venue name identifies the location only and belongs to its owner. TRACK shows no lap records or official results for this venue. Driving advice is general: your instructor, the event’s rules and the venue’s rules come first.